Pull up a chair with Hasbro
How we brought together all of Hasbro's great games for the world's largest board game fair .
BRIEF
Hasbro is a global toy and games company with numerous, beloved brands and IP in its portfolio. For years, markets in Europe have been attending consumer events, supporting individual IPs but with no consistency between market or even brand executions. Hasbro approached us to define event attendance and demonstrate how brands could be showcased together in a One Hasbro approach.
IDEA
The first step was to define how markets could attend events and present brands consistently no matter the brand mix or stand footprint. We created a strategic framework focussed on experience, branding and engagement and a modular build approach that would allow the presence to scale accordingly with the event.
Secondly, to unite the brands we refined a consumer facing proposition of NEVER STOP PLAYING. This had a functional angle, as Hasbro’s range of games meant there was plenty to play, but also a more emotive call to action for attendees to never lose their playful side or passion for tabletop gaming.
Finally, our aim for these events was to move beyond straight product trial or brand presence and deliver a more immersive experience that would draw attendees to stand and allow greater reach beyond the closed doors. Whilst there was a play arena at the heart of the stand where attendees could trial all games, we ensured that each brand was given its own demo and IP inspired experience as well. These included challenges, tutorials, photo opps and prizes to give attendees reasons to visit the whole stand and engage with IP they may not have considered before.
To maximise ROI and to generate revenue we also proposed that the stand retail products to capitalise on consumer engagement there and then.
RESULTS
A 300sqm event stand uniting multiple brands under One Hasbro for the first time. Designed, built, managed and staffed end to end
11,336 visitors to the stand over 4 days
2,838 in depth, assisted branded demos (independent of the play arena)
Over 1000 competition entries and prizes awarded
€30,000 worth of products sold on stand,
plus 347 QR scans for online purchase
100% positive consumer feedback
All KPIs surpassed